Warrior of Legend
Different values: 9
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object {Warrior of Legend}
    _id : string {Warrior of Legend._id} (all different values)
    folder : string {Warrior of Legend.folder} (same value: lO7eEXPM4mLROj2k)
    img : string {Warrior of Legend.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Warrior of Legend.name} (all different values)
    system : object {Warrior of Legend.system}
        actionType : object {Warrior of Legend.system.actionType}
            value : string {Warrior of Legend.system.actionType.value} (3 different values)
                reaction (x2)
                action (x4)
                passive (x3)
        actions : object {Warrior of Legend.system.actions}
            [value] : integer {Warrior of Legend.system.actions.value} (2 different values)
                2 (x2)
                1 (x2)
        category : string {Warrior of Legend.system.category} (same value: class)
        description : object {Warrior of Legend.system.description}
            value : string {Warrior of Legend.system.description.value} (all different values)
        [frequency] : object {Warrior of Legend.system.frequency}
            max : integer {Warrior of Legend.system.frequency.max} (same value: 1)
            per : string {Warrior of Legend.system.frequency.per} (2 different values)
                PT10M (x1)
                day (x1)
        level : object {Warrior of Legend.system.level}
            value : integer {Warrior of Legend.system.level.value} (all different values)
        prerequisites : object {Warrior of Legend.system.prerequisites}
            value : array<object> {Warrior of Legend.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Warrior of Legend.system.prerequisites.value.[]}
                    value : string {Warrior of Legend.system.prerequisites.value.[].value} (2 different values)
                        Warrior of Legend Dedication (x5)
                        Spear of Doom (x1)
        publication : object {Warrior of Legend.system.publication}
            license : string {Warrior of Legend.system.publication.license} (same value: ORC)
            remaster : boolean {Warrior of Legend.system.publication.remaster} (same value: True)
            title : string {Warrior of Legend.system.publication.title} (same value: Pathfinder War of Immortals)
        rules : ###FoundryRulesObject###
        [selfEffect] : object {Warrior of Legend.system.selfEffect}
            name : string {Warrior of Legend.system.selfEffect.name} (2 different values)
                Effect: Heroic Defiance (x1)
                Stance: Spear of Doom (x1)
            uuid : string {Warrior of Legend.system.selfEffect.uuid} (2 different values)
                Compendium.pf2e.feat-effects.Item.Effect: Heroic Defiance (x1)
                Compendium.pf2e.feat-effects.Item.Stance: Spear of Doom (x1)
        traits : object {Warrior of Legend.system.traits}
            rarity : string {Warrior of Legend.system.traits.rarity} (2 different values)
                common (x8)
                uncommon (x1)
            value : array<string> {Warrior of Legend.system.traits.value}
                Length: min=1 max=3
                Value type: string {Warrior of Legend.system.traits.value.[]} (6 different values)
                    archetype (x7)
                    fortune (x1)
                    fighter (x2)
                    stance (x1)
                    class (x1)
                    dedication (x1)
        location : string {Warrior of Legend.system.location} (same value: class-2)
    type : string {Warrior of Legend.type} (same value: feat)